The task of each level: collecting reels of film, Oscars and posters, get to the hatch and jump into it. Their names are Yakko, Wakko and Dot Warner. We have to control three characters (at each level - some of them) - two boys and a girl. But why does the game need some kind of advanced plot if the gameplay is already attractive? The plot is here rather on a secondary basis, the parts of the animated series have never been interconnected either. For example, on the first level, in one place, a cute, puffy lady turns our character on so much that she even leaves hearts - an addition to health. Each animashka, in addition to a different appearance, also has differences in priorities and weapons. Our opponents are different creatures that do not like animas, for example, fat "security" and gluttonous mice. Arcade controls are simple: arrows - movement, crouch and action, space - hit, CTRL - jump, SHIFT - run. The game itself by genre is an arcade game, a mighty stream of which had already been searched for in those years, squeezed by more modern shooters. And only recently I learned that such a game was also released. I remember watching animations on TV during my school years. Before you is a game about animas - cute squirrel-like cartoon creatures.
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